I created this rig by thinking through the parts of the car that I, as an animator, would like to have control over. I had a lot of fun with this rig!
For this, I am responsible for the design, modeling, and rigging of all of the pieces!
Rig of bi-pedal character, done in Maya
This still needs some work, but this is what I have for now in testing my skills rigging a quadruped.
Here I worked on rigging this crane and the rings so that an animator would be able to go in and work with the constraints properly. I then animated it myself!